Understanding Lean manufacturing principles is critical to a successful companywide implementation of Lean. Simulations get participants actively involved while learning the core strategies and principles. Immersive Virtual Reality simulations create a realistic environment that allow participants to experience performance improvements based on their actions which can easily be related back to their work environment.
Hands on learning experience
Improve employee participation, understanding and involvement
Simulate infinite operational changes
Attract & motivate tech savvy employees
Exciting and enjoyable experience
Imagine enhancing the Lean learning experience by simulating realistic manufacturing situations. IVRTrain simulations are designed with no predetermined final outcome. The simulation provides the tools and opportunities for the participants to come up with their own layouts, production rates etc. that will determine the final outcome. It can be used by just one participant or by a group by projecting what the person with the controls is visualizing onto a screen. Group members can take turns at the controls while others actively offer advice. Every action can be directly correlated to a metric.
IVRTrain 5S simulation demonstrates the benefits of organization, standard operating procedures, optimized layout and the use of movement systems like conveyors. The simulation starts with a disorganized work cell in which the participant will need to assemble 5 Gizmo devices. Times for the entire process as well as for individual items are displayed. Next they will have the opportunity to redesign their work station. The software sorts and organizes the components and lets the participants move them as well as the tables etc. to optimize the layout which will be saved. Participants will see a dramatic improvement in assembly times as they fine tune the process, standardize the flow and analyze how their movements and activities impact the final outcome.
IVRTrain Lean Concepts simulation uses multiple manufacturing stations to produce a toy robot. Different parts of the robot have different production rates and the participant must determine the rate for each machine and balance it to a variable customer demand while actually assembling the robot. They have complete flexibility to move the stations, change the rates, add conveyors, use one piece or batch production as they see changes to numerous metrics visible to all. Metrics include, cycle times, inventory of finished goods as well as components, open orders, shipped orders, lost orders and quality defects. Layouts are saved and can be recalled for ongoing improvements.